My Project: Class Members - Functions

My Project

### - f -

- FieldArray() : FieldArray
- File() : File
- FilePos() : File
- FilterFlags() : Texture
- FindChild() : Entity
- FitMesh() : Mesh
- FlipMesh() : Mesh
- FluidArray() : Fluid
- FluidFunction() : Fluid
- FreeAction() : Action
- FreeBank() : Bank
- FreeBrush() : Brush
- FreeChild() : OcTreeChild
- FreeConstraint() : Constraint
- FreeEntity() : Blob , Bone , Camera , Entity , FieldArray , Fluid , Geosphere , Light , Mesh , OcTree , ParticleEmitter , Pivot , Sprite , Terrain , VoxelTerrain
- FreeRigidBody() : RigidBody
- FreeShader() : Shader
- FreeShadow() : ShadowObject
- FreeTexture() : Texture
- FreeVBO() : Surface
- FromQuaternion() : Matrix
- FromToRotation() : Matrix