My Project: CollisionImpact Class Reference

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Public Member Functions | Public Attributes | List of all members
CollisionImpact Class Reference

`#include <collision2.h>`

## Public Member Functions

| CollisionImpact ()

## Public Attributes

float | x
float | y
float | z
float | nx
float | ny
float | nz
float | time
Entity * | ent
Surface * | surf
int | tri

## Constructor & Destructor Documentation

## § CollisionImpact()

CollisionImpact::CollisionImpact | ( |  | ) |

inline

## Member Data Documentation

## § ent

Entity* CollisionImpact::ent

## § nx

float CollisionImpact::nx

## § ny

float CollisionImpact::ny

## § nz

float CollisionImpact::nz

## § surf

Surface* CollisionImpact::surf

## § time

float CollisionImpact::time

## § tri

int CollisionImpact::tri

## § x

float CollisionImpact::x

## § y

float CollisionImpact::y

## § z

float CollisionImpact::z

The documentation for this class was generated from the following file:

- openb3dlib.mod/openb3d/src/collision2.h