My Project: openb3dlib.mod/openb3d/src/model.h File Reference

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Functions
model.h File Reference
`#include "entity.h"`
`#include "mesh.h"`
`#include "file.h"`
`#include <iostream>`
`#include <string>`

Go to the source code of this file.

## Functions

Mesh * | LoadAnimB3D (string f_name, Entity *parent_ent_ext=NULL)
string | b3dReadString (File *file)
string | ReadTag (File *file)
int | NewTag (string tag)
int | TagID (string tag)
void | TrimVerts (Surface *surf)

## Function Documentation

## § b3dReadString()

string b3dReadString | ( | File * | file | ) |

## § LoadAnimB3D()

Mesh* LoadAnimB3D | ( | string | f_name,
|  | Entity * | parent_ent_ext = `NULL`
| ) |  |

## § NewTag()

int NewTag | ( | string | tag | ) |

## § ReadTag()

string ReadTag | ( | File * | file | ) |

## § TagID()

int TagID | ( | string | tag | ) |

## § TrimVerts()

void TrimVerts | ( | Surface * | surf | ) |