My Project: openb3dlib.mod/openb3d/src/project.h File Reference

My Project

Functions
project.h File Reference
`#include "glew.h"`
`#include <stdio.h>`
`#include <string.h>`
`#include <math.h>`
`#include <iostream>`

Go to the source code of this file.

## Functions

GLint | gluProject (GLfloat objx, GLfloat objy, GLfloat objz, const GLfloat model[16], const GLfloat proj[16], const GLint viewport[4], GLfloat *winx, GLfloat *winy, GLfloat *winz)
GLint | gluUnProject (GLfloat winx, GLfloat winy, GLfloat winz, const GLfloat model[16], const GLfloat proj[16], const GLint viewport[4], GLfloat *objx, GLfloat *objy, GLfloat *objz)

## Function Documentation

## § gluProject()

GLint gluProject | ( | GLfloat | objx,
|  | GLfloat | objy,
|  | GLfloat | objz,
|  | const GLfloat | model[16],
|  | const GLfloat | proj[16],
|  | const GLint | viewport[4],
|  | GLfloat * | winx,
|  | GLfloat * | winy,
|  | GLfloat * | winz
| ) |  |

## § gluUnProject()

GLint gluUnProject | ( | GLfloat | winx,
|  | GLfloat | winy,
|  | GLfloat | winz,
|  | const GLfloat | model[16],
|  | const GLfloat | proj[16],
|  | const GLint | viewport[4],
|  | GLfloat * | objx,
|  | GLfloat * | objy,
|  | GLfloat * | objz
| ) |  |