My Project: Class Members

My Project

Here is a list of all class members with links to the classes they belong to:

### - m -

- m : Transform
- marker : jpeg
- mat : Entity
- mat2 : Bone
- mat_sp : Mesh
- material : VoxelSprite
- MaterialToBuffer() : Material
- Matrix() : Matrix
- max_lights : Light
- max_x : Mesh , stbi_gif_struct
- max_y : Mesh , stbi_gif_struct
- max_z : Mesh
- maxcode : huffman , zhuffman
- mesh : CSGTriangle
- Mesh() : Mesh
- mesh : OcTreeChild , SpriteBatch
- mesh_info : Terrain
- MeshAlpha() : Mesh
- MeshBlue() : Mesh
- MeshCollider() : MeshCollider
- MeshColor() : Mesh
- MeshCSG() : Mesh
- MeshDepth() : Mesh
- MeshesIntersect() : Mesh
- MeshGreen() : Mesh
- MeshHeight() : Mesh
- MeshInfo() : MeshInfo
- MeshRed() : Mesh
- MeshWidth() : Mesh
- metaball_list : Fluid
- midStencilVal : ShadowObject , Stencil
- min_x : Mesh
- min_y : Mesh
- min_z : Mesh
- MMatrix() : MMatrix
- mod_mat : Camera
- mode : Global
- ModifyGeosphere() : Geosphere
- ModifyTerrain() : Terrain
- MoveEntity() : Entity
- MQ_GetInvMatrix() : Entity
- MQ_GetMatrix() : Entity
- MQ_GetScaleXYZ() : Entity
- MQ_SetMatrix() : Entity
- MQ_Turn() : Entity
- MQ_Update() : Entity
- Multiply() : Matrix
- Multiply2() : Matrix