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dgHACDClusterGraph::dgBackFaceFinder Member List

This is the complete list of members for dgHACDClusterGraph::dgBackFaceFinder, including all inherited members.

AddFaceNode(dgEdge *const face, void *const userData) | dgMeshEffect::dgMeshBVH | protected
Build() | dgMeshEffect::dgMeshBVH | virtual
CalculateSurfaceArea(dgMeshBVHNode *const node0, dgMeshBVHNode *const node1, dgVector &minBox, dgVector &maxBox) const | dgMeshEffect::dgMeshBVH | protected
CastBackFace(dgListNode *const clusterNodeA, const dgBigVector &p0, const dgBigVector &p1, const dgBigVector &p2, dgFloat32 distanceThreshold) | dgHACDClusterGraph::dgBackFaceFinder | inline
Cleanup() | dgMeshEffect::dgMeshBVH | virtual
dgBackFaceFinder(dgMeshEffect *const mesh, dgHACDClusterGraph *const graph) | dgHACDClusterGraph::dgBackFaceFinder | inline
dgMeshBVH(dgMeshEffect *const mesh) | dgMeshEffect::dgMeshBVH |
FaceRayCast(const dgBigVector &l0, const dgBigVector &l1, dgFloat64 &paramOut, bool doubleSidedFaces) const | dgMeshEffect::dgMeshBVH |
GetOverlapNodes(dgList< dgMeshBVHNode *> &overlapNodes, const dgBigVector &p0, const dgBigVector &p1) const | dgMeshEffect::dgMeshBVH |
ImproveNodeFitness() | dgMeshEffect::dgMeshBVH | protected
ImproveNodeFitness(dgMeshBVHNode *const node) | dgMeshEffect::dgMeshBVH | protected
m_clusterA | dgHACDClusterGraph::dgBackFaceFinder |
m_fitness | dgMeshEffect::dgMeshBVH | protected
m_graph | dgHACDClusterGraph::dgBackFaceFinder |
m_mesh | dgMeshEffect::dgMeshBVH | protected
m_rootNode | dgMeshEffect::dgMeshBVH | protected
RayFaceIntersect(const dgMeshBVHNode *const face, const dgBigVector &p0, const dgBigVector &p1, bool doublesided) const | dgHACDClusterGraph::dgBackFaceFinder | inlinevirtual
RayRayIntersect(dgEdge *const edge, const dgMeshEffect *const otherMesh, dgEdge *const otherEdge, dgFloat64 &param, dgFloat64 &otherParam) const | dgMeshEffect::dgMeshBVH | protectedvirtual
RemoveNode(dgMeshBVHNode *const treeNode) | dgMeshEffect::dgMeshBVH | protected
SanityCheck() const | dgMeshEffect::dgMeshBVH | protectedvirtual
VertexRayCast(const dgBigVector &l0, const dgBigVector &l1) const | dgMeshEffect::dgMeshBVH | protectedvirtual
~dgMeshBVH() | dgMeshEffect::dgMeshBVH | virtual