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dgCollisionInstance Member List

This is the complete list of members for dgCollisionInstance, including all inherited members.

AddRef() | dgCollisionInstance |
CalcAABB(const dgMatrix &matrix, dgVector &p0, dgVector &p1) const | dgCollisionInstance |
CalcObb(dgVector &origin, dgVector &size) const | dgCollisionInstance |
CalculateBuoyancyAcceleration(const dgMatrix &matrix, const dgVector &origin, const dgVector &gravity, const dgVector &fluidPlane, dgFloat32 fluidDensity, dgFloat32 fluidViscosity, dgVector &accel, dgVector &alpha) | dgCollisionInstance |
CalculateInertia() const | dgCollisionInstance |
CalculatePlaneIntersection(const dgVector &normal, const dgVector &point, dgVector *const contactsOut, dgFloat32 normalSign) const | dgCollisionInstance |
CalculateSignature() const | dgCollisionInstance |
ConvexRayCast(const dgCollisionInstance *const convexShape, const dgMatrix &localMatrix, const dgVector &localVeloc, dgFloat32 maxT, dgContactPoint &contactOut, OnRayPrecastAction preFilter, const dgBody *const referenceBody, void *const userData, dgInt32 threadId) const | dgCollisionInstance |
DebugCollision(const dgMatrix &matrix, dgCollision::OnDebugCollisionMeshCallback callback, void *const userData) const | dgCollisionInstance |
dgCollisionInstance() | dgCollisionInstance |
dgCollisionInstance(const dgCollisionInstance &instance) | dgCollisionInstance |
dgCollisionInstance(const dgCollisionInstance &meshInstance, const dgCollision *const shape) | dgCollisionInstance |
dgCollisionInstance(const dgWorld *const world, const dgCollision *const childCollision, dgInt32 shapeID, const dgMatrix &matrix) | dgCollisionInstance |
dgCollisionInstance(const dgWorld *const world, dgDeserialize deserialization, void *const userData) | dgCollisionInstance |
dgScaleType enum name | dgCollisionInstance |
GetAlignMatrix() const | dgCollisionInstance |
GetAllocator() const | dgCollisionInstance |
GetBoxMaxRadius() const | dgCollisionInstance |
GetBoxMinRadius() const | dgCollisionInstance |
GetBoxOrigin() const | dgCollisionInstance |
GetBoxSize() const | dgCollisionInstance |
GetBreakImpulse() const | dgCollisionInstance |
GetChildShape() const | dgCollisionInstance |
GetCollisionHandle() const | dgCollisionInstance |
GetCollisionInfo(dgCollisionInfo *const info) const | dgCollisionInstance |
GetCollisionMode() const | dgCollisionInstance |
GetCollisionPrimityType() const | dgCollisionInstance |
GetCombinedScaleType(dgScaleType type) const | dgCollisionInstance |
GetConvexVertexCount() const | dgCollisionInstance |
GetGlobalMatrix() const | dgCollisionInstance |
GetInvScale() const | dgCollisionInstance |
GetLocalMatrix() const | dgCollisionInstance |
GetParent() const | dgCollisionInstance |
GetScale() const | dgCollisionInstance |
GetScaleType() const | dgCollisionInstance |
GetSignature() const | dgCollisionInstance |
GetUmbraClipSize() const | dgCollisionInstance |
GetUserData() const | dgCollisionInstance |
GetUserDataID() const | dgCollisionInstance |
GetVolume() const | dgCollisionInstance |
GetWorld() const | dgCollisionInstance |
IsType(dgCollision::dgRTTI type) const | dgCollisionInstance |
m_aligmentMatrix | dgCollisionInstance |
m_childShape | dgCollisionInstance |
m_collisionMode | dgCollisionInstance |
m_global enum value | dgCollisionInstance |
m_globalMatrix | dgCollisionInstance |
m_invScale | dgCollisionInstance |
m_localMatrix | dgCollisionInstance |
m_maxScale | dgCollisionInstance |
m_nonUniform enum value | dgCollisionInstance |
m_padding | dgCollisionInstance | static
m_parent | dgCollisionInstance |
m_refCount | dgCollisionInstance |
m_scale | dgCollisionInstance |
m_scaleType | dgCollisionInstance |
m_subCollisionHandle | dgCollisionInstance |
m_uniform enum value | dgCollisionInstance |
m_unit enum value | dgCollisionInstance |
m_userData | dgCollisionInstance |
m_userDataID | dgCollisionInstance |
m_world | dgCollisionInstance |
RayCast(const dgVector &localP0, const dgVector &localP1, dgFloat32 maxT, dgContactPoint &contactOut, OnRayPrecastAction preFilter, const dgBody *const body, void *const userData) const | dgCollisionInstance |
Release() | dgCollisionInstance |
Serialize(dgSerialize callback, void *const userData, bool saveShape=true) const | dgCollisionInstance |
SetBreakImpulse(dgFloat32 force) | dgCollisionInstance |
SetChildShape(dgCollision *const shape) | dgCollisionInstance |
SetCollisionBBox(const dgVector &p0, const dgVector &p1) | dgCollisionInstance |
SetCollisionMode(bool mode) | dgCollisionInstance |
SetGlobalMatrix(const dgMatrix &matrix) | dgCollisionInstance |
SetGlobalScale(const dgVector &scale) | dgCollisionInstance |
SetLocalMatrix(const dgMatrix &matrix) | dgCollisionInstance |
SetScale(const dgVector &scale) | dgCollisionInstance |
SetUserData(void *const userData) | dgCollisionInstance |
SetUserDataID(dgUnsigned32 userData) | dgCollisionInstance |
SetWorld(dgWorld *const world) | dgCollisionInstance |
SupportVertex(const dgVector &dir, dgInt32 *const vertexIndex) const | dgCollisionInstance |
~dgCollisionInstance() | dgCollisionInstance |