#ifndef OPENB3D_OPENB3DLIB_SOURCE_BMX_RELEASE_WIN32_X64_H
#define OPENB3D_OPENB3DLIB_SOURCE_BMX_RELEASE_WIN32_X64_H

#include <brl.mod/blitz.mod/.bmx/blitz.bmx.release.win32.x64.h>
int _bb_openb3d_openb3dlib_source();

#endif
