My Project: Class Members

My Project

Here is a list of all class members with links to the classes they belong to:

### - f -

- far : OcTreeChild
- fast : huffman , zhuffman
- FieldArray() : FieldArray
- fieldarray : Fluid
- File() : File
- file : Texture
- file_abs : Texture
- FilePos() : File
- FilterFlags() : Texture
- FindChild() : Entity
- first : stbi_gif_lzw_struct
- firstcode : zhuffman
- firstsymbol : zhuffman
- FitMesh() : Mesh
- flags : AnimationKeys , stbi_gif_struct , Texture , TextureFilter
- FlipMesh() : Mesh
- fList : ProgramObject
- fluid : Blob
- FluidArray() : Fluid
- FluidFunction() : Fluid
- fog_b : Camera
- fog_enabled : Global
- fog_g : Camera
- fog_mode : Camera
- fog_r : Camera
- fog_range_far : Camera
- fog_range_near : Camera
- fp : ShaderData
- fragShaderCount : ProgramObject
- framebuffer : Texture
- frames : AnimationKeys , Texture
- FreeAction() : Action
- FreeBank() : Bank
- FreeBrush() : Brush
- FreeChild() : OcTreeChild
- FreeConstraint() : Constraint
- FreeEntity() : Blob , Bone , Camera , Entity , FieldArray , Fluid , Geosphere , Light , Mesh , OcTree , ParticleEmitter , Pivot , Sprite , Terrain , VoxelTerrain
- FreeRigidBody() : RigidBody
- FreeShader() : Shader
- FreeShadow() : ShadowObject
- FreeTexture() : Texture
- FreeVBO() : Surface
- FromQuaternion() : Matrix
- FromToRotation() : Matrix
- frustum : Camera
- fx : Brush
- fx1 : Global
- fx2 : Global