My Project: dynamics.mod/NewtonDynamics/source/physics/dgPhysics.h Source File

My Project

dgPhysics.h
Go to the documentation of this file.
1 /* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
5 * arising from the use of this software.
6 *
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 *
11 * 1. The origin of this software must not be misrepresented; you must not
12 * claim that you wrote the original software. If you use this software
13 * in a product, an acknowledgment in the product documentation would be
14 * appreciated but is not required.
15 *
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 *
19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21
22 #ifndef __DGPHYSICS_H__
23 #define __DGPHYSICS_H__
24
25 #include <dg.h>
26
27 #include "dgBody.h"
28 #include "dgWorld.h"
29 #include "dgContact.h"
30 #include "dgCollision.h"
31 #include "dgMeshEffect.h"
32 #include "dgConstraint.h"
33 #include "dgDynamicBody.h"
34 #include "dgCollisionBVH.h"
35 #include "dgKinematicBody.h"
36 #include "dgCollisionMesh.h"
37 #include "dgCollisionScene.h"
38 #include "dgBodyMasterList.h"
39 #include "dgUserConstraint.h"
40 #include "dgBallConstraint.h"
41 #include "dgHingeConstraint.h"
42 #include "dgCollisionInstance.h"
43 #include "dgCollisionUserMesh.h"
44 #include "dgSlidingConstraint.h"
45 #include "dgUpVectorConstraint.h"
46 #include "dgCollisionConvexHull.h"
47 #include "dgUniversalConstraint.h"
48 #include "dgCorkscrewConstraint.h"
49 #include "dgCollisionHeightField.h"
50 #include "dgCollisionConvexPolygon.h"
51 #include "dgCollisionDeformableMesh.h"
52 #include "dgCollisionCompoundFractured.h"
53
54 #endif
55
dgCollisionConvexHull.h
dgBallConstraint.h
dgUpVectorConstraint.h
dgWorld.h
dgBody.h
dgCollisionDeformableMesh.h
dgHingeConstraint.h
dgUniversalConstraint.h
dgCorkscrewConstraint.h
dgSlidingConstraint.h
dgCollisionHeightField.h
dgCollisionCompoundFractured.h
dgConstraint.h
dgCollisionUserMesh.h
dgKinematicBody.h
dg.h
dgCollisionMesh.h
dgMeshEffect.h
dgDynamicBody.h
dgCollision.h
dgContact.h
dgCollisionInstance.h
dgCollisionBVH.h
dgCollisionScene.h
dgBodyMasterList.h
dgCollisionConvexPolygon.h
dgUserConstraint.h