My Project: dynamics.mod/NewtonDynamics/source/core/dgDebug.h Source File

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dgDebug.h
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1 /* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
5 * arising from the use of this software.
6 *
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely, subject to the following restrictions:
10 *
11 * 1. The origin of this software must not be misrepresented; you must not
12 * claim that you wrote the original software. If you use this software
13 * in a product, an acknowledgment in the product documentation would be
14 * appreciated but is not required.
15 *
16 * 2. Altered source versions must be plainly marked as such, and must not be
17 * misrepresented as being the original software.
18 *
19 * 3. This notice may not be removed or altered from any source distribution.
20 */
21
22 #ifndef __dgDebug__
23 #define __dgDebug__
24
25 #include "dgStdafx.h"
26 #ifdef _MSC_VER
27 #ifdef _DEBUG
28 #define DG_TRACE
29 #endif
30 #endif
31
32 #ifdef DG_TRACE
33 void dgApi dgExpandTraceMessage (const char *fmt, ...);
34 #define dgTrace(x) dgExpandTraceMessage x;
35 #else
36 #define dgTrace(x)
37 #endif
38
39
40
41 #ifdef _DEBUG
42 inline void TraceFuntionName (const char *name)
43 {
44 // static int trace;
45 // dgTrace (("%d %s\n", trace, name));
46 dgTrace (("%s\n", name));
47 }
48
49 //#define TRACE_FUNCTION(name) TraceFuntionName (name)
50 #define TRACE_FUNCTION(name)
51 #else
52 #define TRACE_FUNCTION(name)
53 #endif
54
55
56 #endif
57
dgApi
#define dgApi
Definition: dgTypes.h:263
dgTrace
#define dgTrace(x)
Definition: dgDebug.h:36
dgStdafx.h