My Project: Class Members - Variables

My Project

### - s -

- s : jpeg , png
- scale_x : Sprite
- scale_y : Sprite
- scan_n : jpeg
- ShaderMat : Surface , Terrain
- shaderName : ShaderObject
- ShaderObj : ShaderObject
- ShaderObjectList : ShaderObject
- ShaderType : ShaderObject
- shadow_list : ShadowObject
- ShadowAlpha : ShadowObject
- ShadowBlue : ShadowObject
- ShadowCap : ShadowObject
- ShadowGreen : ShadowObject
- ShadowMesh : ShadowObject
- ShadowRed : ShadowObject
- Shadows_enabled : Global
- ShadowVolume : ShadowObject
- shine : Brush
- size : Bank , huffman , pic_packet_t , Terrain , zhuffman
- skip : stbi_io_callbacks
- Slot : Sampler
- sprite_batch_list : SpriteBatch
- src_type : CollisionPair
- start_x : stbi_gif_struct
- start_y : stbi_gif_struct
- Static : ShadowObject
- stencil_mode : Stencil
- stencil_operator : Stencil
- StencilMesh_list : Stencil
- StencilMode_list : Stencil
- step : stbi_gif_struct
- suffix : stbi_gif_lzw_struct
- surf : CollisionImpact , CSGTriangle , ShaderData , ShadowTriangle , SpriteBatch
- surf_list : Mesh
- surface : Collision , MeshCollider::Triangle
- sv : CollisionInfo
- sx : AnimationKeys , Entity
- sy : AnimationKeys , Entity
- sz : AnimationKeys , Entity