My Project: dynamics.mod/NewtonDynamics/source/physics/dgContact.cpp File Reference

My Project

Macros
dgContact.cpp File Reference
`#include "dgPhysicsStdafx.h"`
`#include "dgBody.h"`
`#include "dgWorld.h"`
`#include "dgContact.h"`
`#include "dgCollisionInstance.h"`
`#include "dgWorldDynamicUpdate.h"`

## Macros

#define | REST_RELATIVE_VELOCITY dgFloat32 (1.0e-3f)
#define | MAX_DYNAMIC_FRICTION_SPEED dgFloat32 (0.3f)
#define | MAX_PENETRATION_STIFFNESS dgFloat32 (100.0f)

## Macro Definition Documentation

## § MAX_DYNAMIC_FRICTION_SPEED

#define MAX_DYNAMIC_FRICTION_SPEED dgFloat32 (0.3f)

## § MAX_PENETRATION_STIFFNESS

#define MAX_PENETRATION_STIFFNESS dgFloat32 (100.0f)

## § REST_RELATIVE_VELOCITY

#define REST_RELATIVE_VELOCITY dgFloat32 (1.0e-3f)