My Project: Class Members

My Project

Here is a list of all class members with links to the classes they belong to:

### - n -

- n : Plane
- n_hit : CollisionInfo
- n_px : Bone
- n_py : Bone
- n_pz : Bone
- n_qw : Bone
- n_qx : Bone
- n_qy : Bone
- n_qz : Bone
- n_rx : Bone
- n_ry : Bone
- n_rz : Bone
- n_sx : Bone
- n_sy : Bone
- n_sz : Bone
- name : Brush , Entity , loadX::XLoader_TreeNode
- Name : Sampler
- name : ShaderData
- NameEntity() : Entity
- near : OcTreeChild
- nearest() : Line , Plane
- negate() : Plane
- new_no : Entity
- new_x : Entity
- new_y : Entity
- new_z : Entity
- nextActions : Action
- no_collisions : Entity
- no_frames : Texture
- no_lights : Light
- no_mats : VoxelSprite
- no_seqs : Entity
- no_surfs : Mesh
- no_texs : Brush
- no_tris : Surface
- no_verts : Surface
- nomore : jpeg
- normal : Collision
- normalize() : Quat , Vector
- normalized() : Quat , Vector
- num_bits : zbuf
- nx : CollisionImpact , CSGTriangle , ShadowTriangle
- ny : CollisionImpact , CSGTriangle , ShadowTriangle
- nz : CollisionImpact , CSGTriangle , ShadowTriangle