My Project: Class Members - Variables

My Project

### - f -

- far : OcTreeChild
- fast : huffman , zhuffman
- fieldarray : Fluid
- file : Texture
- file_abs : Texture
- first : stbi_gif_lzw_struct
- firstcode : zhuffman
- firstsymbol : zhuffman
- flags : AnimationKeys , stbi_gif_struct , Texture , TextureFilter
- fList : ProgramObject
- fluid : Blob
- fog_b : Camera
- fog_enabled : Global
- fog_g : Camera
- fog_mode : Camera
- fog_r : Camera
- fog_range_far : Camera
- fog_range_near : Camera
- fp : ShaderData
- fragShaderCount : ProgramObject
- framebuffer : Texture
- frames : AnimationKeys , Texture
- frustum : Camera
- fx : Brush
- fx1 : Global
- fx2 : Global