My Project: dynamics.mod/NewtonDynamics/packages/dMath/dStdAfxMath.h Source File

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dStdAfxMath.h
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1 /* Copyright (c) <2009> <Newton Game Dynamics>
2 *
3 * This software is provided 'as-is', without any express or implied
4 * warranty. In no event will the authors be held liable for any damages
5 * arising from the use of this software.
6 *
7 * Permission is granted to anyone to use this software for any purpose,
8 * including commercial applications, and to alter it and redistribute it
9 * freely
10 */
11
12 // stdafx.h : include file for standard system include files,
13 // or project specific include files that are used frequently, but
14 // are changed infrequently
15 //
16
17 #ifndef __STDAFXMATH_H__
18 #define __STDAFXMATH_H__
19
20
21 #ifdef _MSC_VER
22 #ifndef WIN32_LEAN_AND_MEAN
23 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
24 #endif
25 #include <windows.h>
26 #include <crtdbg.h>
27 #endif
28
29 #if ( defined (_MINGW_32_VER) || defined (_MINGW_64_VER) )
30 #include <crtdbg.h>
31 #endif
32
33 #include <stdio.h>
34 #include <assert.h>
35 #endif
36