My Project: Class Members - Variables

My Project

### - m -

- m : Transform
- marker : jpeg
- mat : Entity
- mat2 : Bone
- mat_sp : Mesh
- material : VoxelSprite
- max_lights : Light
- max_x : Mesh , stbi_gif_struct
- max_y : Mesh , stbi_gif_struct
- max_z : Mesh
- maxcode : huffman , zhuffman
- mesh : CSGTriangle , OcTreeChild , SpriteBatch
- mesh_info : Terrain
- metaball_list : Fluid
- midStencilVal : ShadowObject , Stencil
- min_x : Mesh
- min_y : Mesh
- min_z : Mesh
- mod_mat : Camera
- mode : Global