My Project: dgBodyMaterialList Class Reference

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dgBodyMaterialList Class Reference

`#include <dgWorld.h>`

Inheritance diagram for dgBodyMaterialList:

## Public Member Functions

| dgBodyMaterialList (dgMemoryAllocator *const allocator)
Public Member Functions inherited from dgTree< dgContactMaterial, dgUnsigned32 >
| dgTree (dgMemoryAllocator *const allocator)
virtual | ~dgTree ()
dgMemoryAllocator * | GetAllocator () const
void | SetAllocator (dgMemoryAllocator *const allocator)
| operator dgInt32 () const
dgInt32 | GetCount () const
dgTreeNode * | GetRoot () const
dgTreeNode * | Minimum () const
dgTreeNode * | Maximum () const
dgTreeNode * | Find (dgUnsigned32 key) const
dgTreeNode * | FindGreater (dgUnsigned32 key) const
dgTreeNode * | FindGreaterEqual (dgUnsigned32 key) const
dgTreeNode * | FindLessEqual (dgUnsigned32 key) const
dgTreeNode * | GetNodeFromInfo (dgContactMaterial &info) const
dgTreeNode * | Insert (const dgContactMaterial &element, dgUnsigned32 key, bool &elementWasInTree)
dgTreeNode * | Insert (const dgContactMaterial &element, dgUnsigned32 key)
dgTreeNode * | Insert (dgTreeNode *const node, dgUnsigned32 key)
dgTreeNode * | Replace (dgContactMaterial &element, dgUnsigned32 key)
dgTreeNode * | ReplaceKey (dgUnsigned32 oldKey, dgUnsigned32 newKey)
dgTreeNode * | ReplaceKey (dgTreeNode *const node, dgUnsigned32 key)
void | Remove (dgUnsigned32 key)
void | Remove (dgTreeNode *const node)
void | RemoveAll ()
void | Unlink (dgTreeNode *const node)
void | SwapInfo (dgTree &tree)
bool | SanityCheck () const

## Constructor & Destructor Documentation

## § dgBodyMaterialList()

dgBodyMaterialList::dgBodyMaterialList | ( | dgMemoryAllocator *const | allocator | ) |

inline

The documentation for this class was generated from the following file:

- dynamics.mod/NewtonDynamics/source/physics/dgWorld.h