My Project: dgCollisionCompoundFractured::dgFlatVertexArray Class Reference

My Project

Public Member Functions | Public Attributes | List of all members
dgCollisionCompoundFractured::dgFlatVertexArray Class Reference

`#include <dgCollisionCompoundFractured.h>`

Inheritance diagram for dgCollisionCompoundFractured::dgFlatVertexArray:

## Public Member Functions

| dgFlatVertexArray (dgMemoryAllocator *const allocator)
Public Member Functions inherited from dgArray< dgFlatVertex >
| dgArray (dgInt32 granulatitySize, dgMemoryAllocator *const allocator, dgInt32 aligmentInBytes=DG_MEMORY_GRANULARITY)
| ~dgArray ()
dgFlatVertex & | operator[] (dgInt32 i)
const dgFlatVertex & | operator[] (dgInt32 i) const
void | Resize (dgInt32 size) const
dgInt32 | GetElementSize () const
dgInt32 | GetBytesCapacity () const
dgInt32 | GetElementsCapacity () const
bool | ExpandCapacityIfNeessesary (dgInt32 index, dgInt32 stride) const

## Public Attributes

dgInt32 | m_count

## Constructor & Destructor Documentation

## § dgFlatVertexArray()

dgCollisionCompoundFractured::dgFlatVertexArray::dgFlatVertexArray | ( | dgMemoryAllocator *const | allocator | ) |

inline

## Member Data Documentation

## § m_count

dgInt32 dgCollisionCompoundFractured::dgFlatVertexArray::m_count

The documentation for this class was generated from the following file:

- dynamics.mod/NewtonDynamics/source/physics/dgCollisionCompoundFractured.h