My Project: ShaderData Class Reference

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Public Attributes | List of all members
ShaderData Class Reference

`#include <shadermat.h>`

## Public Attributes

string | name
int | type
union {
float * fp [4]
int * ip [4]
Entity * ent
struct {
Surface * surf
int vbo
} |
}; |

## Member Data Documentation

## § @5

union { ... }

## § ent

Entity* ShaderData::ent

## § fp

float* ShaderData::fp[4]

## § ip

int* ShaderData::ip[4]

## § name

string ShaderData::name

## § surf

Surface* ShaderData::surf

## § type

int ShaderData::type

## § vbo

int ShaderData::vbo

The documentation for this class was generated from the following file:

- openb3dlib.mod/openb3d/src/shadermat.h