#ifndef NEWTON_DYNAMICS_SOURCE_BMX_RELEASE_MT_WIN32_X86_H
#define NEWTON_DYNAMICS_SOURCE_BMX_RELEASE_MT_WIN32_X86_H

#include <brl.mod/blitz.mod/.bmx/blitz.bmx.release.mt.win32.x86.h>
int _bb_newton_dynamics_source();

#endif
