My Project: RigidBody Class Reference

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RigidBody Class Reference

`#include <physics.h>`

## Public Member Functions

void | FreeRigidBody ()

## Static Public Member Functions

static RigidBody * | CreateRigidBody (Entity *body, Entity *p1, Entity *p2, Entity *p3, Entity *p4)
static void | Update ()

## Member Function Documentation

## § CreateRigidBody()

RigidBody * RigidBody::CreateRigidBody | ( | Entity * | body,
|  | Entity * | p1,
|  | Entity * | p2,
|  | Entity * | p3,
|  | Entity * | p4
| ) |  |

static

## § FreeRigidBody()

void RigidBody::FreeRigidBody | ( |  | ) |

## § Update()

void RigidBody::Update | ( |  | ) |

static

The documentation for this class was generated from the following files:

- openb3dlib.mod/openb3d/src/physics.h
- openb3dlib.mod/openb3d/src/physics.cpp